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Dungeons and Dragons Miniatures Guide

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When we say “miniatures” we’re really talking in regards to the physical objects we use to characterize the characters and monsters in our D&D games. The options are vast.

Groups do not really want to use anything to symbolize monsters or characters in Dungeons & Dragons. We are able to use a gameplay fashion known as the “theater of the mind”. When running D&D within the theater of the mind, the DM describes the state of affairs, clarifies it from the questions of the players, listens to what the players need their characters to do, and describes the outcome. It is the identical for fight as it is for exploration or roleplay.

Ever since D&D game out forty years ago, nevertheless, players and DMs have usually used some form of miniature to signify their characters or monsters. Back then it was typically lead or pewter war game miniatures, typically painted and sometimes not. Using miniatures has advanced within the 4 decades since, but even at present there isn’t a excellent answer for representing monsters and characters at the table. We’ve a wide range of options, from no value at all to thousands of dollars, but none of these options are perfect.

No matter which of the paths we take or products we buy for D&D miniatures, we’ll always make tradeoffs. Sometimes it’s money, generally it is time, sometimes it’s physical area, typically it’s the flexibleness of our game. Even when we spend 1000’s of dollars on miniatures, as some veteran DMs have, finding the right miniature can take too lengthy to make it helpful when running a game. Irrespective of how many miniatures we own, we nonetheless won’t have exactly the precise one or precisely the suitable number for each battle. While no perfect answer exists, we will combine and match a few ideas together to design our own personal greatest-case resolution for representing characters and monsters in combat.

The Free Options and the Theater of the Mind

As talked about, we are able to describe combat and use the occasional paper sketch to assist players visualize what is going on. This method is fast, free, and would not break the stream of the game from scene to scene.

Running combat in the theater of the mind means we are able to run any form of battle we want. With a zero value comes infinite flexibility. We are able to run a battle atop a massive titan’s skull surrounded by a thousand screaming ghouls if we would like to. We will run a ship battle in the depths of the astral sea preventing towards a pair of githyanki warships. No matter form of battle we can imagine, we can run. Even if we do choose to make use of miniatures, keeping this gameplay type in our softwarekit offers us the option once we want it.

Combat within the theater of the mind is not for everyone. When battles get complicated, some illustration of the characters and monsters helps. We can begin by representing them with no matter we have now on hand. Game pieces from different games, cube, cash, glass beads, LEGOs, and a any roughly one-inch-square object can serve as tokens for characters and monsters. This is a fine option when starting to play D&D that will serve you well for your entire D&D career. Even in the event you do find yourself getting more miniatures and better representations, keeping some generic tokens available may help arrange an improvised battle and save you a whole lot of time.

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